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How Microsoft’s Activision Blizzard takeover will drive metaverse gaming into the mass market

How Microsoft's Activision Blizzard takeover will drive metaverse gaming into the mass market

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Microsoft was positioning itself as one of the pioneers of the metaverse even before its US$75 billion deal to buy online gaming giant Activision Blizzard. In the days after Mark Zuckerberg rebranded Facebook last October as Meta with his near movie-length promotional film about the potential for virtual worlds, Microsoft announced that users of its Teams online meetings app would be able to turn themselves into avatars—in a first step towards getting users used to virtual interaction.

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